World Creation (from my Patreon page)

One of the fun aspects of writing any story is creating the world or universe your characters live in.  For example, in “Sensu Learns a Lesson”, while I did not go in-depth into the politics and players of this story, I had to think about a universe that was full of aliens and political intrigue.  Also, I made a beginning into the living and social structures of the Altharians, they lived underground and looked like transparent blue slugs.  The Altharians live in underground structures carved out over millennia by the passage of their ancestors.  They are master spies (their society is completely focused on spying) because of their ability to shape change.  I also began to create a class structure through the mention of royal blood.  If I ever manage to expand this story, I will have to vigorously expand on all these choices.

Another example comes from my story “Lepidoptera” coming up next month.  By the way, for anyone that does not know, lepidoptera is the order name for butterflies (technically moths and butterflies).  I began the world by creating a society of elves similar to Tad William’s Sithi in the series “Memory, Thorn, and Sorrow”.  I wanted that mix of age, wisdom, and magic which his Sithi had.  I also wanted to give the sense that when you entered the lands of my Sindains, you entered a world separate from the rest of the world.  In their lands, the forests move and living spaces are made from the living plants around them.  When Sindains enter the Woods of Calling, the outside world disappears and time runs differently.  Basically, they live constantly with magic.

My final example comes from my story “Sanity”.  In this story I focused on a single world with lots of political intrigue between kingdoms and a powerful outside race that dabbles in this plotting for their own unfathomable reasons.  All the players know something about this race, but none have hard evidence of their goals or methods of achieving them only that they are powerful.  The race is non human, which leaves you wandering if they are part of the world or come from another.  The world in general is a metaphor for our political nature of playing for power where each dog thinks they are at the peak until some bigger dog takes them down.

Half the fun of writing a story is deciding what the underling facts of the universe is then seeing how these affect the interactions of the characters.  An example of world building that affects the actions of the characters is Brandon Sanderson’s Mist Born novels.  The principals set down for the universe are consistent and interesting.  Also, the world is not static as his new books in the series show, meaning that he introduces growth in the society with the introduction of technology.  However, the underlying magic still exists.  Mr. Sanderson seems to enjoy seeing how the invention of technology changes how society looks at those with magic.  How fun is that?

The Magic in Your Eyes (from my Patreon page)

So, let us talk about magic systems.  I am fairly well read, so I have encountered many magic systems in numerous universes.  In addition, I have played many fantasy video games that can take these kinds of magic systems and make them usable through button pressing combinations.  They range from the simple expressions of inner power to complex rituals requiring particular materials and symbolic gestures.  Over the years I have seen great examples of magic systems and poor examples.

For a poor example, I give you Terry Goodkind who has no rigorously vetted system of magic; thus, leaving himself open for inconsistency in applying the rules his characters follow.  He makes the rules up as he goes so that you feel that what ever magic rules he has are just created to get the results he wants for the scene.  Consistency is left for the reader to rationalize out.

For good examples, I give you Brandon Sanderson who creates some of the most interesting complex magic systems with unique and consistent rules.  Instead of making the rues fit the situation, he writes situations that fit his story based upon the rules of his magic system.  The use of metals to fuel three different types of magic in the Mistborn series is a joy to read.  Each system is well-defined as is how they interact with each other.  So far, I have not noted Mr. Sanderson writing scenes that are not consistent with the restraints he created in the magic system.

So, where do I sit on the issue.  Well, to be truthful, I am a bit lazy and impatient.  While I love the stuff that Brandon Sanderson is doing, I don’t have the patience to work out such detailed magic systems.  In addition, all my work to date has been short fiction with little room to spend detailing the magic rules.  The closest I have gotten is in next months story “Lepidoptera” where each young Sindain that enters the Woods of Calling are marked with a tattoo by their God Sky Father depicting the need they will fill in the Sindain tribe.  Mostly I tend to represent magic as an aspect of the person or the person’s intelligence and imagination.  This way they can create almost anything with reasonable consistency.  In some cases I source power from the land, which in some ways is how we work in our technological society.

Which ever way you chose to go, magic is almost always an essential part of fantasy fiction, maybe the best part.  So feel free to explore the magic in my stories.

Book Reviews

I haven’t reviewed any of the books I have read for some time so I thought that, along with posting them to Librarything.com, I would place them here too.  Hope you enjoy.

Shadows of Self by Brandon Sanderson

This is the second book in what has now become a four book series. Initially, Brandon had planned for this series to be a quick vision into another age of the Final Empire as it moves from medieval times to more of a Victorian era. As it turns out with many prolific and imaginative authors, the story grew. He is officially calling this a second series of the Final Empire where before it was considered series 1.5.

The first book in the series “The Alloy of Law” left readers sensing that a grander was in motion. Something more than just a one shot detective story with metal burners. This second book delivers on that promise. Without giving away the juicy bits, let me just say that creatures and people that you thought might return to the series do and it is a lot of fun. In addition, the ending is a fine plot twist, which embroils the reader in the vaster scope of Brandon’s Cosmere universe.   I highly recommend as a fine addition to Brandon’s works.

Nemesis by Louise Cooper

Nemesis is a book I actually bought by accident, thinking it was part of a shared universe I had read when young. What a lucky accident this was. The prologue grabbed me from the beginning and then the events of the main story wrung me out. The first part of the story may be a little slow for some but it is well worth the wait. Anghara is an impetuous princess soon to be married, much to her parent’s relief. Unfortunately, her willfulness will have dire consequences for her family and the world. Redeeming her past will be a long, hard road that takes her beyond death. Great writing, memorable characters, and deep emotions have me looking for more.

Daggerspell by Katharine Kerr

I had thought about starting the Deverry series for a long time, but something made me put it off time and again. Well, I have finally read the first book. Very much in a Celtic vain, the story is well written and evokes much of the myths and legends of ancient Ireland, bringing the beings and magic to life. The true strength of the novel; however, lies in the choices the characters make, especially Nevyn, who is cursed by his father the king and indebted through time by his lost love. Can honor carry him through the lonely centuries?

Rosewater by Tade Thompson

I received this book as an ARC and this is first book of Mr. Thompson’s I have read. The story is set in an alternate reality where an alien object, which crashed into England, has made its way to Nigeria where the city of Rosewater has grown up around it. Kaaro is a mind reader born in Nigeria who now lives in Rosewater. His ability to read minds was caused by a mutagen released by the alien object that he and the Nigerian secret service are investigating. Kaaro is loyal to a fault but he is no hero. His youth is strewn with one bad choice after another. Finally, after years of forced service, he sees a way to get clear of the government’s and the alien’s agendas.  The ideas are enjoyable and the writing sharp but the constant overlapping flashbacks make the story hard to follow logically. Also, warning, there is a lot of sexual content and violence.