Morning followers from early fall in Pennsylvania USA. I have mentioned before that I am a big fan of the Mechwarrior games ever since I played Mechwarrior 2. However, I haven’t actually played that many to completion.
I played MW2 to the finish of both clan episodes and a good way into MW: Mercenaries. Unfortunately, I did not finish Mercenaries because my computer of the time stopped being able to handle the graphics load. Later on MW4: Mercanaries I got to a tough mission and stopped for a while. When I tried again, my controller setup, which was a struggle to make was gone, so I quit. Trying to set computers up to play games right was why I quit playing the high end games.
Later on I played both Mechassult games for the Xbox systems. I finished the first and technically the second one, but after defeating the last boss, I died before the ending was played. Given how hard it was to beat, I never tried to win the game fully. However, I will say that I loved these games too.
The reason for this post is to express some ideas and dreams I have for the Mechwarrior/Battletech franchises. First off. I would think a Battletech/Mechwarrior movie would be great if handled properly. The special effects of today would make this possible. I was off the mind this could have been done back when the first Transformer movie came out. Could you imagine a war type movie like “Tora, Tora, Tora”, “Midway”, or “Twelve O’clock High” would be like. Not just the machinery but also the strategies and politics.
Second, I wish for a new Mechassault game for the series X and Xbox One. Yes, I have asked for this before, but I still want it. It was the closest a consule came to a mechwarrior game and I did not have to drive myself nuts trying to get it playable like computer games. Also, the mech take downs we so satisfying. Yes, the power ups were not gameplay accurate, niether were the take downs, but pounding a mech until it fell over and went critical was a lot of fun. Come on guys, I need my fix.
Finally, my last wish is for something far beyond the ordinary for any mechwarrior game. My wish is to have a Mechwarrior MMO created, something more then just squad battles. I want to see a true creation of the Battletech/Mechwarrior universe were you can join any of the political factions to rise through the ranks to control worlds and empires. You could become a mercenary and run your own crew. Something on the order of Eve online and/or Elite dangerous. I want to see factions have massive planet wide battles with hundreds of mechs. Also, make room for the aerospace aspects of the universe. Allow for raids, scouting, and defenses.
Basically, I want a fully fleshed out Battletech game containing grand strategies, intense battles, and player/world building, maybe event play as well. I was thinking, What if the developers allowed a year or two for players to build themselves up into positions of power in the inner sphere and then bring in the clans. Wouldn’t it be cool if the developers and games testers played as the clan. Think of it, the best from the creators taking on the best from the player. It would be cool if people were assigned to patrols and missions defensive and offensive like the real world when all the sudden planetary alarms go of, incoming drop ships. Email alerts go out and the high ranking players have to scramble to get intel to make strategies and send other players out. Lower players could try things themselves while hearing updates.
What I really want to see though is all out war. With major battles like Eve online. Hundreds of mechs going toe to toe. Imagine flanking maneuvers and holding actions, retreats and sneak attacks. Basically, everything Battletech/Mechwarrior has to offer. What do you think?